
Fighting for life or until firs collapse. Mod brings it to the game, where prisoner can fight for freedom (hahaha useless option) or for glory of you. Now your pawn’s won’t be sad every time you starve your prisoner to death or beat him untill his little soul leave his body.īeing prisoner in your colony is a privilege! Now prisoners can become slaves that will work for you and your colony to thank you for your mercy! It disables empathy and emotions towards prisoners. Put this dead last for best compatibility! After any race mods, animal mods, bionic mods, medical mods, surgery mods, etc.First and very important mod. Customizable in the mod configuration screen.Compatible with most surgery mods, including FSF's Vanilla Bionics Expansion, EPOE, RBSE, MSE, Cyber Fauna, A Dog Said., etc.Sorts surgeries to make them easier to find.Eliminates the need for individual mod-to-mod race/surgery patchers or animal/surgery patchers.Searches for missing surgeries among various pawn types and adds them.However, they shouldn't interfere with Xenobionic Patcher, even if you do. With this mod installed, you don't need any additional race or animal patchers. It merely links already known operations to other races and animals. This patcher does not create any items or pawns. Do you want those sweet Genetic Rim animal implants for yourselves? Install them freely!.Is your best colonist quickly dying from a shot to the heart (only alive because of Death Rattle) and the only other heart you own is some bionic animal heart you bought cheap from a trader? You can save him!.Do your animals need bionic legs or an Orion Exoskeleton from Glitter Tech? You got them!.On top of the surgery-to-race compatibilities, Xenobionic Patcher will also link humanlike operations with animals and visa-versa. If the surgery is called "Install bionic arm", and your pawn also has a surgery called "Install bionic arm", the body part will be mapped together (like "Arm" -> "Tentacle") and your pawn will get other "Arm" operations.If the surgery works against a different named part, but your pawn definition really calls it a "Leg" in the label, the body part will be mapped together and your pawn will get other "Leg" operations.If the surgery works against a "Leg", and your pawn has a "Leg", your pawn gets the operation option.In other words, if you have a bionic expansion mod like FSF's Vanilla Bionics Expansion, EPOE, or RBSE, and a set of modded races or animals, this patcher will match them together a few different ways (examples in quotes):

This patcher mod looks through most of the surgery operations, and matches your modded surgeries (like new bionics) with your modded races and animals.
